GranuRise

Cycling '74 has recently given us some really nice updates such as the Mira update and the MPE & Blocks implementation. This is my project that implements the updates.

Granurise is a real-time Looper, Sampler and Granular synth which integrates with the outside world trough Ipad Mira, Midi–MPE & OSC.

Features

Granurise:

•    Seamless integration with Ipad-Mira

•    »Human modulation« automation that follows a last gesture until a new one is recorded

•    Edit pitch, volume, pan, eq, density & scrub for each voice

•    Different windowing + design your own

•    4 additional loopers

•    Advance preset & morphing

•    Modular approach

Seaboard Rise integration:

•    Transforms the pitch without altering the speed of sound using the FFT transform

•    Uses all 5 dimensions

•    Slide can also control the position of each voice

•    Press can control the selection duration

Other controllers:

•    Monome Grid

•    Monome Arc

•    Midi Twister

•    Ableton Push

•    Leapmotion

•    More to come (Blocks, Lemur…)

Oleg's icon

Oleg

11月 29 2016 | 2:38 午後

Great project. Will it be released as a free or premium tool?

andrej's icon

andrej

11月 29 2016 | 4:02 午後

Thanks for your feedback, the project is still in alpha stage and it will be released. I'm currently in discussing with a company and a institution if they will support it financially in this case it will be most likely free. If I will have to put it out as my own project than the only option for me is to get something from it, since I have spent a lot of time developing it, but it’s not gonna cost much.

Anyway if you like to be informed about the project please send me an email to granurise@gmail.com and I will keep you updated.

Best, AK

Katsy Pline's icon

Katsy Pline

11月 29 2016 | 8:12 午後

sounds and looks fantastic, great work! looking forward to the release.

andrej's icon

andrej

11月 29 2016 | 9:18 午後

Thanks for your feedback I appreciated that. And I would also like to Thank Cycling for putting this project to their social networks. With all respect. AK

Sandro Giacometti's icon

Sandro Giacometti

11月 29 2016 | 10:45 午後

Love it, looking forward for it to be released! Great work Andrej!

observer's icon

observer

11月 30 2016 | 2:55 午後

The sound is all from the granrise or maybe it's processed? Anyway really a great work!

observer's icon

observer

11月 30 2016 | 3:04 午後

Now read at the end of the video that the sound is all from granrise, really cool stuff! Maybe there's something like a random filtering going on ?

D. Coward's icon

D. Coward

11月 30 2016 | 6:28 午後

Very exciting stuff - looking forward to the release

andrej's icon

andrej

11月 30 2016 | 6:50 午後

OBSERVER, yes all sounds are directly from GranuRise and there is random filter with custom range going on. If you like to know more please see the GranuRise walkthrough video here is the link https://m.youtube.com/watch?v=waH__J3gxBU

Thanks to you and Grant.

drorfeiler's icon

drorfeiler

11月 30 2016 | 10:38 午後

Great work I would love to have a thing like that

observer's icon

observer

12月 01 2016 | 12:49 午前

Great video! It would be great to have a look at the patch!!! It's all done in max/msp?

andrej's icon

andrej

12月 01 2016 | 12:52 午前

THX, yes it's all done in Max MSP.

observer's icon

observer

12月 02 2016 | 12:02 午前

Can you explain how you show waveform in mira, maybe with multislider? and how filter section works? it's a highpass? sorry for all the questions but i'm really impressed by your work!

andrej's icon

andrej

12月 02 2016 | 9:03 午前

Yes the waveform is displayed with a multislider. In the filter section there is a lowpass filter going on per each voice and this can be (range) randomized so you get sort of morphing filter effect that in conjunction with other controls per voice like pitch, vol, pan... can achieve some interesting sonorities.

Don't worry about your questions, it's not a problem and thanks again for the feedback.

Alessandro Di Maio's icon

Alessandro Di Maio

12月 02 2016 | 5:10 午後

Wow, impressive work!! I'm really looking forward for the release, congratulations!!!

andrej's icon

andrej

12月 02 2016 | 7:54 午後

Thanks Alessandro I really appreciat that. Best, AK

andrej's icon

andrej

12月 02 2016 | 7:56 午後

Thanks to All I really appreciate your comments. Respect, AK

andrej's icon

andrej

12月 22 2016 | 6:01 午後

Here is the first implementation of Roli Blocks to GranuRise check it out https://www.youtube.com/watch?v=T4kpUH64X4g more to come, stay tuned...

Best, AK

observer's icon

observer

12月 23 2016 | 3:10 午後

Hi Andrej nice work again ,can i ask you how you feel in terms of workflow with the blocks?And if it works fine in max for live environment also if you know, Thanks a lot.

Obs.

Interesting Person's icon

Interesting Person

12月 26 2016 | 7:08 午後

Would be very nice to see it in M4L format as well.

andrej's icon

andrej

12月 28 2016 | 8:09 午後

Observer: Sorry for the delay, I have been really busy lately. Thanks for your comment. I really like how Blocks integrates in to Max it's kind a simple Mira like integration. I haven't tasted the Blocks Live integration jet, but I will definitely test it shortly.

Intrest. Person: I definitely plan a M4L integration and I have already made some test with good results in M4L. To get updates regarding M4L integration please send me an email to granurise@gmail.com

Best, AK

andrej's icon

andrej

1月 10 2017 | 5:14 午後

Hi to all I have made a song using GranuRise please check it out on this link https://www.facebook.com/andrejkobal81/posts/1836851516589921
Best, AK

mark atherton's icon

mark atherton

5月 09 2017 | 2:10 午後

great video - look forward to the release

andrej's icon

andrej

5月 13 2017 | 1:10 午前

Thanks, now I'm in a last stage of defining and testing the patch. So it will be released soon.

Best,AK

Interesting Person's icon

Interesting Person

12月 19 2017 | 3:49 午後

Would love to see if there's any progress on public version of GranuRise... Thanks

Robin Parmar's icon

Robin Parmar

12月 20 2017 | 10:32 午後

Yeah, me too.

andrej's icon

andrej

12月 21 2017 | 8:11 午前

First thanks for your interest in the GranuRise project. I'm terribly sorry because is taking it this long. In this year I have been involved in so many project that became hard for me to handle them all. Anyway I have also constantly developed and optimised the GranuRise project and I have added some really nice features. Currently I'm working on the last usability details & tutorials and I'm finishing the M4L integration. So far I'm really satisfied with how the patch is progressing and to be honest, I also can wait to release it and see what others can do with it. Thanks so much for your patience.

Robin Parmar's icon

Robin Parmar

12月 21 2017 | 2:26 午後

Andrej, I know what this is like, as does anyone who has worked on a development project. I recommend early and frequent releases, following the rapid development methodology. For instance, I couldn't care less for M4L or additional features, I just want to see the core. :-)

andrej's icon

andrej

12月 21 2017 | 9:32 午後

Thanks Robin for your understanding and suggestion I will definitely consider it.

Forgot to mention in the previous post I will definitely keep you updated.

Best, AK

andrej's icon
transfixer's icon

transfixer

10月 22 2019 | 9:06 午前

i wanted to buy granurise. couldn't, because they say, thay can't check my card. none of the two, i have!
i wrote them for some clarification. stil no answer, and it's been a week, since.
cool stuff, shitty management, and a big "fuck you!" from a potential user!

andrej's icon

andrej

10月 22 2019 | 11:07 午前

Hi Transfixer it looks like your mail ended up for some strange reason in the spam box. Anyway I will contact you directly so that we can solve the problem. Sorry for the trouble.

Year

2016-11

Location

Vipava, Slovenia

Author