I would love to see a manual. I am swimming in the program from time to time, which is a blast, but maybe even some simple video tutorials would give me the tools to take it further. I appreciate the nod to early electronic music. That's where most of my interest lies and so my digital prowess is pretty lacking.
hi tristan, im really interest at trying, looking at your software. i have a makenoise phonogene, but i can see that a piece of code would be much flexibler to experiment. im interest in playing it with sensors for human interaction. is it possible you send it to me at: zaburius (at) gmail [dot] com. thank u much for the inspiration :)
we are need the latest vers. of phonogene, source_code or the ported externals to xp, win (we don't use osx), we are also in interest for other modules which are simulations like a kind of "musique concrete" our emailadr:
thank you and
I'm a student in EA from Montreal and one of my collegue, told me about your patch. After listening to its incredible capabilities I would very much like to be able to have an hand on it.
Do you think you could send it to me?
Thank you very much
Great idea to adopt the Concept to Max! I'd really like to give the patch a try and compare it with my makenoise... Would be great if you could share the patch via firstname.lastname@example.org
It's really great that so many people are interested in this, and sorry for the radio silence - my computer was stolen last year, and I've got to dig up the standalone from an old hard drive, but the source was lost - that said I still have the compiled objects, and they should work on most macs.
I'm working on a gen version that uses sinc instead of cubic interpolation, but I've built on the example in the gen folder, which has no anti-aliasing. More on that soon! If anyone knows how to properly anti-alias that example, i'd love to chat.
Hopefully I'll be able to post a new link to the standalone or original patch this week!