pixSound

One of the aspects that has always fascinated me about Max is the possibility of creating and manipulating both visual and sound content within the same development environment. This led me to question myself about sound and how to integrate these features together, thus arriving at the idea of modifying or generating sound through Jitter.
PixSound explores precisely this concept: approaching sound through pixels.
There are already several techniques that rework the data stored within jitter matrices, but my intention was to work on the samples in a buffer. To do this, I initially developed an object in Java script capable of storing audio samples within jit.matrix (this object replicate the jit.buffer). The next step was to integrate some simple functions into jit.gen and save the results of the pixel manipulation in a new buffer, again in real time. I think this system can open up new avenues, ideas and possibilities with regard to audio synthesis; a new world to explore.