~SerpentEclipse)

Max/MSP was used to create everything from the ground up. A clock-looking sequencer(rotating around a 3x3 grid of monome leds) was coded in C using the Max5 SDK for the monome interface. Everything else was patched together using standard included objects of the Max/MSP/Jitter environment.

zion's icon

Wonderful and impressive work!
Very cool sounds, good job!
:)

👽'tW∆s ∆lienz👽's icon

Thank You, Zion, Much Appreciated 🍻