jit.gl.hap provides native support for the Hap quicktime codec. Images are decoded and rendered directly to an OpenGL texture. Non-hap quicktime files are also supported. To play Hap optimized files, the quicktime codec must be installed, found here
. For general information about Hap, see the Hap project
Currently only supported on 32 bit Macs, OS 10.6 and later and 32 bit Windows. Requires Max 6 and later.