jit.gl.hap - problems with "dispose" message

    Dec 01 2013 | 9:57 am
    the "dispose" message doesn't work well for me on the jit.gl.hap object. It stops the movie, but keeps the last image in the render-context. (and if I start a new movie with another scale I still see the old frame beneath...).
    How to solve that?
    Thanks, luke

    • Dec 01 2013 | 1:58 pm
      jit.gl.hap just outputs a texture, which needs another gl.object (f.e. a videoplane) to become visible in a render context. so it is f.e. the videoplane that continues to show the last texture that it has received, also if the moviefile has already been disposed from jit.gl.hap....
    • Sep 29 2015 | 10:08 pm
      Hi Tobi,
      die Erklärung von vor 2 Jahren hab ich verstanden ;) Nur die Lösung nicht... Wenn dispose das moviefile aus dem hap-objekt löscht, aber die Texture sich das letzte Bild merkt, wie krieg ich denn dann nun diese Texture gesäubert?