Rob Ramirez -
fun! One simple modernization for this patch is to use jit.world. As far as adjusting animation speed, since this technique is based on...
2
spin lud -
Thank you for the confirmation! Great suggestion for the [jit.fpsgui], very useful 🙂 I'll try 1920x1080 fixed resolution on the post...
5
Nodanoma -
yes! perfect. Both the alias and .mxf information is exactly I needed and hoped for. Makes perfect sense, thank you both.
6
Lid -
Thanks for the info Rob. I'm still on Max 8.6 at the moment. Good to see useful features are out in 9. I'll have to hold off on an...
9
JMB_13 -
Thanks Rob ! That would be a great stuff to have it as a general solution... A good thing would be to be able to have several parts of the...
10
syrinx -
Attaching a video of the flickering. The red line is supposed to be stationary and steadily present. The screen recording didn't capture...
12
Martin Daigle -
Hey WIL! that's a great option! and your patch sent me in a great direction! Ideally I could read PDFs without needing to convert them,...
3
Wil -
A good place to start for examples (and a s mention, take things apart or rebuild them from scratch) [Image:...
Rtech1 -
Thanks for these examples and information. I was able to get transparency working using pbr and non-pbr textures. But ran into problems...
4
Connector -
Thanks a lot for your help.