Max for Live Best Practices, Part 1


    Welcome to our tutorial series specifically designed for Max for Live users who are interested in creating their own devices.
    We will suggest tips and practices that will help you work smarter as a developer and help create a good user experience — for others, or just for you. We’ll share best practices for patching, and provide advice about how to avoid common problems you may encounter in developing your Max for Live devices.
    In this video, I concentrate on patcher structure, some Max concepts that are specific to Max for Live, and MIDI mapping. (Download the Max for Live Production Guidelines discussed in the video.) All the tutorials in this series: Part 1, Part 2

    Max for Live best practices | Part 1/3