Tutorials

    Introduction to jit.phys, Part 2


    In our second in-depth Jitter Physics tutorial video you will learn how to access the collisions of a physics world to use elsewhere, use forces to move bodies around, connect bodies and control motion with various constraints, and optimize the simulation timing of the physics world.

    Introduction to jit.phys, Part 2


    by Les Stuck on
    Sep 21, 2012 7:24 PM