[Maths] Pol to Car in 3D

frank desben's icon

Dear all,
I would like to make a pol to car conversion in 3D.

Meaning I would like to specify an angle / rotation around the X axis and one around the Y axis at the same time.
How can I realize this (in Max)?

Frank

Max Gardener's icon

Have you considered opening the search window in any Max patcher window, typing 3d poltocar into the text area and hitting "return?"

Or a web search, for that matter?
https://www.zacharyseldess.com/z.abstractions.html

frank desben's icon

Thank you, that was very helpful!