[Maths] Pol to Car in 3D


    Jan 13 2021 | 8:14 pm
    Dear all, I would like to make a pol to car conversion in 3D.
    Meaning I would like to specify an angle / rotation around the X axis and one around the Y axis at the same time. How can I realize this (in Max)?
    Frank

    • Jan 14 2021 | 2:26 am
      Have you considered opening the search window in any Max patcher window, typing 3d poltocar into the text area and hitting "return?"
      Or a web search, for that matter? https://www.zacharyseldess.com/z.abstractions.html
    • Jan 14 2021 | 2:03 pm
      Thank you, that was very helpful!