[shaing] springy mesh vertex shader with jit.gen
here is a springy shader I implemented for an upcoming piece, felt inspired to share it. Have fun~
Max Patch
Copy patch and select New From Clipboard in Max.
very cool, thanks for sharing!
there's also the springto message of jit.anim.drive, which is a different approach to the springiness
pretty sweet. what is the piece?
Hi QAT, the piece is an interpretation of some drawings and a short book about circulating power, wound up being a kind of minimal point and line rendering in grayscale. Ironically, the springs weren't included in the presented version, heh. You can check out the full patch here: http://morganjenks.com/sharingForDepowerment.html
Thanks for the share. :)