[shaing] springy mesh vertex shader with jit.gen

    Jul 23 2018 | 2:23 am
    here is a springy shader I implemented for an upcoming piece, felt inspired to share it. Have fun~
    Max Patcher
    In Max, select New From Clipboard.

    • Jul 23 2018 | 4:54 pm
      very cool, thanks for sharing!
      there's also the springto message of jit.anim.drive, which is a different approach to the springiness
    • Jul 27 2018 | 2:44 pm
      pretty sweet. what is the piece?
    • Jul 30 2018 | 2:41 pm
      Hi QAT, the piece is an interpretation of some drawings and a short book about circulating power, wound up being a kind of minimal point and line rendering in grayscale. Ironically, the springs weren't included in the presented version, heh. You can check out the full patch here: http://morganjenks.com/sharingForDepowerment.html
    • Jul 30 2018 | 7:03 pm
      Thanks for the share. :)