11 plane matrix to jit.anim.path— rotations not smooth

    Dec 22 2013 | 12:21 am
    Trying to use an 11 plane matrix to control jit.anim.path— scaling changes are smooth over the path but rotations jump between values. Any suggestions/improvements would be appreciated!

    • Dec 23 2013 | 9:42 pm
      jit.anim.path expects rotations represented as quaternions. jit.euler2quat and jit.axis2quat can help with creating these quaternion representations.