2 movies (well slideshows) in 1x jit.window

    Jan 09 2018 | 11:37 am
    Hello all,
    I‘m trying to put 2 slideshows, which are running in jit.qt.movies —-> jit.gl.videoplane —->jit.window into one jit.window
    at the moment I have 2x jit.window so they are running in 2 windows. Is it possible to put them in 1 window, one slideshow underneath the other, as I need to somehow record the output of a single jit.window to make it into a movie. At the moment the jit.window seems to resize including resizing the picture from jit.gl.videoplane in it when I drag it.
    also whilst I’m here, I’m using umenu and a counter to go through individual pictures / slides, there are about 100 in total. I’m triggering them quite quickly, but there is a lag and sticky ness when it’s going fast. Is there a way to load the jpgs from the umenu list into ram? Would this potentially solve the issue?
    thanks in advance

    • Jan 13 2018 | 7:23 pm
      have you tried jit.gl.cornerpin object?
    • Jan 15 2018 | 12:44 pm
      Like this:
    • Jan 15 2018 | 12:48 pm
      Re. your second question, something I have done before with images is create a movie from all the images as if they are an image sequence and then just use frame numbers to jump to the image I want.
    • Feb 05 2018 | 11:26 am
      Thank you, the example made everything clear on how to position movies in windows. Didn't try jit.gl.cornerpin as 'position'ing and 'scale'ing worked fine
      Interesting idea about using a movie file. In the end it wasn't a memory issue or cpu, whole patch was being held up by a rogue file.
    • Feb 06 2018 | 8:50 am
      Movie File vs. Individual Pictures Yeah, it would be wonderful if it wasn't that way or was somehow dealt with internally, but Max is horrible at doing slideshows because of the pauses caused by loading files. So, better to just prep something that can be loaded as a movie or a matrix, and pull frames from that.