hi, I have 3 question about shader:
1 - i don't find ftrasform() in the GLSL reference (http://www.opengl.org/sdk/docs/manglsl/)
it's a built-in function of MAX? in this case there's a reference or documentation somewhere?
2 - what it means the "entry" attributi of the tag in the jxs file? (example @ mat.phong.cg.jxs)
3 - I notice that MAX don't use GLSL in/out type why?