Is there a 32 to 64 bit "bridge" for objects?

Peter Dines's icon

I have a patch that relies on fiddle~ which is a 32 bit object, which means that as a M4L patch it'd have to run in 32 bit Ableton. Has anyone come up with a "bridge" external that allows you to run 32 bit objects in 64 bit Max, in 64 bit Ableton Live?

(I doubt it's even possible but I thought I'd ask)

alfonso santimone's icon

Hi Peter,
no it's not possible.
BTW i'm workin' (very slowly) on a Win port of bonk~ and fiddle~ for both 32bit and 64bit systems.
Basically the 2 exeternals have to be upgraded for the new "dsp64" method, because the internal signal resolution of Max is now 64 bit.
It will be a long-ish process, i may have something by the late summer/early fall, mostly beacause i'm a Max SDK newbie and i'm still studying it.
bonk~ ad fiddle~ are two complex pieces of software and i have to restructure the whole thing, moslty in the dsp method and in the perform routine.
Once i'm done it will be easy to compile for both Win and OSX systems both 32 and 64 bit architectures for the new 64 bit Max signal structure.

best

Peter Dines's icon

Hi Alfonso, great news! Thanks for making the effort. In the meantime I'm running 32 bit Live so I can use fiddle~ in M4L and it's working well. Fiddle~ is a truly impressive piece of code.

Lang Baker's icon

Hi Alfonso --
Wondering if you can point me to a Win 32-bit port for fiddle~ or sigmund~ ???
Thanks