hello dera List,
So my purpose is to use the excellent Shatter patch from Andrew Benson in jitte recipes book3 and to make it on jit.gl.text2D or 3D.
So my first test was to give a name @ the jit.gl.text3D texture and to try to get it back in the shatter pacth a second try was to try to use share_context trick but i had no success.
I may have done something wrong so if you could help me to make things running it would be fine...
I joined the shatter patch with a jit.gl.text3D in it
OS X 6.8 Max 6.1.6