3d lindenmayers in jitter

    Apr 06 2006 | 4:46 pm
    dear list,
    i tweaked a jitter patch which generates two-dimensional fractal
    images based on lindenmayer strings (L systems) using jit.linden. the
    2D images generated by this process are currently visualized in
    jit.lcd. my next step is to convert (or better to map) the jit.linden
    matrix output to a jit.GL object and generate a 3D version of the
    lindenmayer fractal - and here's where i'm stuck. i tried different
    combinations, but couldn't find a properly working way to get the
    fractal going from 2D to 3D. i guess jit.linden outputs 2-dimensional
    data, but there should be a way to convert the simple 2-dimension
    movements to 3D data (for instance, convert direction and position to
    rotation and angle).
    any ideas?
    will appreciate anyone's help, thank you!

    • Apr 06 2006 | 7:56 pm
      can't help you more at this moment than offering these links to this
      beautiful book on the subject by Dr. P. Prusinkiewicz - The Algorithmic
      Beauty of Plants:
      high quality, 17mb:
      high quality, 4mb:
      you'll find more info on the subject at above site, highly recommended.
    • Apr 06 2006 | 8:26 pm
      a great book indeed, and i remember seeing 3d-l-systems in there too,
      which might point you in the right direction.
      There is nothing implicitly 2d in l-systems, it all depends on how your
      'turtle' interprets the strings generated.
      Joost Rekveld
      "The mystery of the world is the visible, not the invisible"
      (Oscar Wilde)