3D Object displacement (with texturemap)
Hello everyone, I’m quite new to Max. I’m wondering if there’s a real-time feature that allows me to displace 3D objects in Max (similar to the Blender modifier). It would be great if this feature could also be applied with a (noise-)texture.
I’m planning to create a patch that enables me to displace a 3D scan of myself based on the movement of my hands and fingers. I want to be able to squish and stretch the object accordingly.
best tool for this in Max 9 is the jit.geom.displace operator. Here's a patch based on the help file for that object