3D shape as XYZ data


    Mar 18 2015 | 6:18 pm
    hi
    I would like to used 3D shape for defined several point in space, using shape for control coordinate on space… if I used matrix output the mesh points output but just one time… if I change the position of the 3D shape the values don't change… certainly something i don't understand... So, what kind of data output when i used Matrix output and how can i get the XYZ position of the "mesh node" of the shape… my view is to used it at cube led control and changed size/scale, position,… for control the Led cube...
    thanks for your help 0-0

    • Mar 18 2015 | 7:15 pm
      if you want continuous matrixoutput from a gl object, either set @automatic 1, or set @automatic 0 and bang the object at whatever rate you prefer.
      if you want to output the transformed matrix (i.e. applying position, rotate, and scale values) set @matrixoutput 2
    • Mar 20 2015 | 12:58 pm
      Hi Rob
      Thanks for your respond… lot of points coming and is confused whose who… I have understand the shape is made by triangle shape… but there is somewhere where I can find information about how the shape is develop… like what are the primitives of the openGl geometry drawing mode ? starting on left or right of the screen…
      thanks f
    • Jul 09 2015 | 3:13 am
      Hi,
      I am trying to achieve the same thing: driving an rgb led cube with mesh color data, but got stuck. how can i extract that xyz color values?
      thanks a lot!