3D transition or morph
Hello,
I am desperate looking for some maxmsp example for 3D object scaling separately per aech axes or 3D morph between to object.
Also, 3D object surface distorsion will do the job.
I'm pretty sure there are Jitter examples included with Max that do that (see examples folder in Max's install), and/or in Andrew Benson's Jitter Recipes here on Cycling74's website.
Thank you DTR. I'm looking for, but I do not find...
Just send a scale $1 $2 $3 command to a jit.gl.mesh or jit.gl.model object to scale on the axis.
if you send scale 2. 1. 1. then the object will scale by 2 on its X axis.
To morph between two objects send the vertex array as a matrix out with matrix_ouput 1 and then then send them both into jit.xfade and then crossmorph between them.
morphing between gridshapes, as described by andro:
thanks a lot Andro and Rob. I have one more question: I made maxmsp aplication in which I have any p resetall.
I expected that this will restart application automatically from the beganing, but it doesn`t happens.
What should I do? Any ideas?