8 bit nes synth


    Sep 27 2006 | 11:42 pm
    how would i get the classic nes sound and make a 8 bit synth... i'm pretty new to max/msp but i'm taking a class on it, and i was hoping to do this for a project, maybe someone could at least point me in the right direction

    • Sep 28 2006 | 1:04 am
      reduce the audio bit rate to 8 with degrade~ for starters! chuck a load of numbers into it. i know one thing the C64 dudes like rob hubbard used to do is very fast arpeggios to simulate chords, since they only had 4 channels i think. that should be easy to do
    • Sep 28 2006 | 9:04 am
      i think you might be interested in this:
      hth
      j
    • Sep 28 2006 | 12:13 pm
      On 28-Sep-2006, at 3:04, bin ray wrote: > reduce the audio bit rate to 8 with degrade~ for starters!
      degrade~ is nice, but lp.nn~ will give you 8-bit resolution *and* a lower sampling rate (while allowing you to continue your other processing at 48 or 96 kHz or whatver). It will also handle dither if you need it. And lots more.
      Part of Litter Pro. More information at the URI below.
      Best -- Peter
      -------------- http://www.bek.no/~pcastine/Litter/ ------------- Peter Castine +--> Litter Power & Litter Bundle for Jitter Universal Binaries on the way iCE: Sequencing, Recording & Interface Building for |home | chez nous| Max/MSP Extremely cool |bei uns | i nostri| http://www.dspaudio.com/ http://www.castine.de
    • Jan 21 2013 | 11:56 pm
      Did you ever make it mate? Looking at making one myself now
      Percussion is the thing I think I will struggle with