8 bit nes synth

    Sep 27 2006 | 11:42 pm
    how would i get the classic nes sound and make a 8 bit synth... i'm pretty new to max/msp but i'm taking a class on it, and i was hoping to do this for a project, maybe someone could at least point me in the right direction

    • Sep 28 2006 | 1:04 am
      reduce the audio bit rate to 8 with degrade~ for starters! chuck a load of numbers into it. i know one thing the C64 dudes like rob hubbard used to do is very fast arpeggios to simulate chords, since they only had 4 channels i think. that should be easy to do
    • Sep 28 2006 | 9:04 am
      i think you might be interested in this:
    • Sep 28 2006 | 12:13 pm
      On 28-Sep-2006, at 3:04, bin ray wrote: > reduce the audio bit rate to 8 with degrade~ for starters!
      degrade~ is nice, but lp.nn~ will give you 8-bit resolution *and* a lower sampling rate (while allowing you to continue your other processing at 48 or 96 kHz or whatver). It will also handle dither if you need it. And lots more.
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      -------------- http://www.bek.no/~pcastine/Litter/ ------------- Peter Castine +--> Litter Power & Litter Bundle for Jitter Universal Binaries on the way iCE: Sequencing, Recording & Interface Building for |home | chez nous| Max/MSP Extremely cool |bei uns | i nostri| http://www.dspaudio.com/ http://www.castine.de
    • Jan 21 2013 | 11:56 pm
      Did you ever make it mate? Looking at making one myself now
      Percussion is the thing I think I will struggle with