adapt texture to torus
hi all..
im trying to adapt a texture all the way around in the front face of a torus, but i cant find how...
something reñated to tex_map? but dont find the right way..
somebody can enlightme?
thanks!
Max Patch
Copy patch and select New From Clipboard in Max.
Max Patch
Copy patch and select New From Clipboard in Max.
you just need to offset and rotate the text 90 degrees. It's easiest to apply those transforms on the text2d object itself instead of messing with the tex_map stuff:
ouh yeah! thanks wes!