adding projects to min-devkit


    Mar 17 2019 | 6:01 pm
    hi I'm trying out the min-devkit to explore developing max externals in C++. How can I add new objects to the package WITHOUT having to regenerate all project files?
    I have read this: https://github.com/Cycling74/min-devkit/blob/master/HowTo-NewObject.md#how-to-add-a-new-object-to-this-package but the 3rd step involves regenerating all projects, which destroys the structure and setup of the projects that I've already been working on. There must be a different way to add new objects, which is a little less radical. Anybody knows how to achieve that?

    • Mar 25 2019 | 4:34 pm
      Hi!
      This is the way CMake works. The Xcode and/or Visual Studio projects are not the master documents. If there is any structure/setup that needs to be a part of the project then it needs to be done in the cmakelists.txt file from which those IDE projects are generated.
      Hope this helps!
    • Mar 26 2019 | 8:29 am
      Hello Tim, yes, thanks, figured that out in the meantime. I'm not very fluent with cmake and have the structure setup in xcode already. Is there a way to 'extract' this information from an xcode project, let's say into a textfile? Looks like I need to dive a little deeper into cmake...
    • Mar 27 2019 | 3:51 pm
      That's a good question about the possible extraction. I haven't researched that at all. Please let us know if you find something you like!