adding video background to gl object in jit.pwindow
i assume you mean texturing 3D objects with a movie?
pretty simple, create a named texture, send a matrix to that texture, and set the @texture attribute of the 3D object. basic example below.
in the future, please provide the text of your patcher, not an image.
see this post:
https://cycling74.com/forums/common-max-arcana
thanks. no i meant load a background video. you need a jit.gl.videoplane object to achieve this i found out,
Hey Guys,
Any takers on this one? I'm trying to do the same type of thing and have a separate post to that effect. Surely someone can help with this???? Hmmmm? Please?
Thanks
Hi Chris,
Did you get a reply on this from anyone - I'm looking for more or less the same answer?
Thanx
@medinnersready maybe you could try posting a patch first? then the community can see at which point you are now
Hi Bea...
I have posted a patch with a more definitive explanation of what I'd like to do as a different topic. I only asked here as well to try and expand my options of getting a solution. This is the link from the address bar if this works.....
Maybe you could have a look and see what you think?
Thanks
Hi Chris...
If you follow the thread of my query above you may find the answer you seek. Beatriz, MIB, Scatlogic & Llumen were extremely helpful on this so if this answers your query a nod to those people wouldn't go amiss.
All the best
You can easily play a movie or any other matrix in the background of all your gl stuff by using the draw_pixels message to jit.gl.render.
Here's a quick and dirty example: