[SOLVED] Aftertouch values from Push?
Hi guys,
It's been a while that I've been battling this topic, and still I haven't found an answer.
When Ableton's Push is in Note Mode and anything but a Drum Rack is on the Track, I can get aftertouch values via [midiparse] just fine. However, the trouble begins whenever a Drum Rack is loaded. In that case, the aftertouch outlet outputs absolutely nothing. This makes very little sense as Push's native Drum Rack-related functionality includes aftertouch.
The project I'm working on requires working with aftertouch values while a Drum Rack is loaded, and so I even considered rebuilding the entire thing in User Mode. However (drumroll) I can't seem to get aftertouch values in Push's User Mode, either.
Has anyone tried to tackle this problem? Am I overlooking something really obvious and simple here? Any help highly appreciated.
Answering my own question here. The reason for this issue is simply that Push is switched to polyphonic aftertouch once Drum Mode is activated. The solution is simply to switch it back to channel aftertouch manually. Solved.
how do you switch to polyphonic aftertouch to channel aftertouch one?
i have the same issue and can't fine the way to use my push in channel after touch.
Hello, Could you pelase explain how do you switch to polyphonic aftertouch to channel aftertouch ?
This document from nativeKontrol is an excellent reference for the various MIDI messages sent and received by the Push. It includes the SysEx messages which change the pads between poly pressure (aftertouch) and channel pressure.
It’s not complete, though. I am currently using a MIDI monitor tool to figure out how to change the pad sensitivity (which you do in Live by holding down the User button until a configuration interface appears; I want to be able to do it outside of Live to reduce the chance of stuck pads when people are using the Push with Afterglow, my open-source lighting controller). And though I already figured out a basic mapping between note values and pad colors that I can use to approximate RGB color, it turns out there is an even more powerful way to set the pad colors using SysEx which I plan to incorporate as soon as I test it out.
It’s a shame this information is scattered all over the place, I may have to pull it together on one of my own sites someday.