I would like you to join a discussion on a topic of algorithms in electronic music production. We know that beat is essential and how do we get this beat is also essential. I made a research work
, which I would like to share with you about how algorithmically produce a rhythm and sound synthesis. This will help from one side, novice users to get quickly appropriate results and from another side, experts could gain more knowledge on the rhythm as a whole.
There are only two deterministic algorithms as I encounter in the world for rhythm generation (without any randomness or chains I mean), which are Euclidean algorithm for rhythm generation only and Compositor Software
algorithm, which is not only generates rhythm, but also synthesizes a sound. This both algorithms have advantages and disadvantages. From my point of view, Euclidean algorithm gives results that are more versatile, but without an implied sound synthesis and Compositor is a unification of both rhythm and synthesis.
Euclidean nature is additive, Compositor is bottom-up physical modeling instrument.
What to choose is up to you. Unfortunately, most of the Euclidean algorithm Max For Live devices disappeared from the market by the will of time and you can do your own search for those, which still there. Compositor Max For Live from another side can be painlessly updated, because it is written in its entirety on Gen~.