Hello, I want to make a simple animation in jitter, and I have two questions about alpha in GL.
1. In my patch I have a plane and ball under it. When I set alpha value of the plane to 0 it looks like the plane gets the background color and I can not see the ball throw the plane. Can anyone tell me how to fix that and why does this happen.
2. How can I make a shape alpha on the plane like in a picture for example.
please help me