alpha-channel in gl.videoplane?

    Mar 26 2008 | 7:29 pm
    can someone tell me how to use the alphachannel of an (still)image in a gl.videoplane? I dont want to mix it with another image in the same plane, but just cut out the image with its own alpha so i can see other things of my render context beneath. (I hope I explained myself alright). Probably there is a simple solution, but i just cant find it. If I use for example a with co.alphaclue.jxs and send the same image in both inputs, it works. But I cant imagine, that their isn't an easier way, is there?
    Thanx a lot, Rene

    • Mar 26 2008 | 8:50 pm
    • Mar 26 2008 | 8:53 pm
      Thanks! That's what i needed. Not so dificult after all :)