so I've been working with OSC for quite a few years now, but I've only just started scaling my projects to multi-player scenarios, across several machines and environments. And one of those environments is Ableton Live... unfortunately.
I've come to the painful conclusion that working with OSC *reception* in Live is simply too big of a hassle with udpreceive. It's the binding and un-binding of udpreceive that's kicking my ass, and I'm at a desparate point now.
If you edit the device in Live you have to not only delete the device after saving and re-instate it, you also have to quit out of Max first. It's the biggest nuisance, especially if you just wanted to tweak something (completely un-OSC-related) in your patch before a show.
Are there viable alternatives? net.udp.recv has the same binding issues, but even worse, they don't allow multiple instances to use the same port, so that's right out. I'd love to avoid externals, but I am desparate.