Hi - a large part of my use of Max is building sequencers.One of the sequencers I use most often I just added several elaborations to - that is, sequencers nested within this sequencer to control different parameters. However, this sequencer I use in a lot of my patches, and when I opened a monster patch of mine I use for improvising/sketching ideas, my CPU usages shot up to 100% (before it was around 30%). I deleted three out of the four sequencer I had nested within my main sequencer, and my CPU % went down to about 55%. However, even still I get glitches at 55%. Is there any method to stop control objects from eating up CPU? I know [pcontrol] disables MIDI, but I'm not using MIDI for my sequencer.