Analyzing some tracks made by Iftah
What better to learn some max by analyzing stuff and thus supporting a Max veteran like Iftah ?
I already knew most of the stuff that is showcased ( in the more simpler stuff ) but there is however one track that stands out .
It's mostly made out of gui elements / multisliders and just one loaded snare patch, but there is a lot more going on .
The structure itself is not loaded and I guess it's been referenced , the patcher list only shows the gui elements
How is this done ?

Edit : cleaned up typo's
In the bottom toolbar, the 4th icon from left to right, it is orange and looks like a TV upside down, click it to leave Presentation Mode and enter Patching Mode.
EDIT:
Seems OP refers to these:
(Also, Patcher List View is pretty cool..)
So obvious , I didn't even think about it being presentation mode .
Another question
The synth sounds in the patches are really simple but functional .
Mostly using bang into click~ and slide~ for envelope duties but there is one thing that got me really puzzled
On most patches the click~ receives a loadbang set message ranging from 0 to 1 , al floats and thus basically a ramp wave represented in decimals .
Why could that be ?

that is basically like an additional frequency filter for the attack phase - and using samples is more effective than using a math function.
Why could that be ?
another way to word it is: they are describing the 'shape of the transient' that goes into and guides svf~ with a specific wavetable that suits both the frequency ramp and the impulse which gets filtered in a more suitably mixed way than the single-impulse that click~ uses by default(and as Roman mentioned, specifying a wavetable to read, is more efficient than running a real-time algorithm).
O.K . I didn't know the click~shape can be defined by messages
I assumed it was a regular 1-sample impulse , this is pretty awesome