I've discovered a lot through these forums in terms of how to place several jit.qt.movies within the same videoplane and jit.window, so thanks to the community for that invaluable help. The current patch that I'm trying to develop is pretty simple conceptually, but I'm having resolution and scaling issues with the media being read by the various jit.qt.movie objects. The idea is that twitter profile pictures will be dynamically read into a collection of jit.qt.movie objects from the internet and those images will then be rendered in the same videoplane/jit.window and have simple position and scaling animation done to them. I'm using the "@adapt 1" argument on the various jit.qt.movie objects, but when they are rendered in the videoplane, the images/movies are not retaining there native resolutions or aspect ratios. Any idea how to accomplish this?
A brief explanation of the patch: this was frankensteined from a collection of different patches from the forum. The "p random" subpatchers are used to generate random floats which handle the position animations. I've found that using -1 to 1 for the x/y positioning and -0.5 to 0.5 for the z positioning works OK. If anyone has any recommendations on how to clean this up or perhaps make the whole process less cpu intensive, I'd love suggestions. This is my first brush with jitter.