Animating particules

BraedenF's icon

I need to find a way if possible to animate particles in max msp. Iv'e created a collada file (.dae), is it possible to replace normal particule spheres with animated objects whilst still acting as particles?

Rob Ramirez's icon

search the forum for particles.
check out the jit.p.shiva / jit.p.vishnu objects.
use the jit.gl.multiple and jit.gl.model to animate your collada files.

Max Patch
Copy patch and select New From Clipboard in Max.

below is a basic patch for max 6.1
however there's an issue i just discovered that requires toggling the displaylist attribute off and on one time to avoid slow performance.