I'm finishing up a patch for an installation right now and ran into a
little quirk when building the standalone...
The error occurs when I load textures to the jit.gl.texture object
and reads : jit.qt.movie : can't open resource 'filename.jpg'
I've tried including the files in the build, putting them in the same
folder as the resulting appplication and the option 'utilize search
path in preferences file' using the 'standalone' object.
None of which had any positive results... It all works fine when I
load the textures in manually, so no errors or anything there...