applying a vignette to a single camera?


    Dec 19 2011 | 2:40 pm
    I need to apply a vignette to few cameras. Since the cameras are moving, i would not like to apply a vignette as an extra layer in front of a cameras. Are there any other options?
    Thanks

    • Dec 19 2011 | 8:34 pm
      You could render the scene to a texture (it's easier now with Max 6 using jit.gl.node) and then process the resulting texture with the image vignette (which should have alpha channel information).
    • Dec 19 2011 | 8:54 pm
      brilliant idea! i'll try it out...thanks a lot!