Ask for help about blending


    Jan 10 2012 | 3:14 pm
    Hello,
    I'm working on a max project that will be shown in january in Valence, France, and need some help.
    In my scene, I'm using several times the drawobject feature to capture gl-objects and apply them a blur.
    So, each jit.gl.sketch draws a set of objects and is captured in a jit.gl.texture then passed out through a blur stuff.
    Then this is rendered on a videoplane that I'm not able to blend on top of the regular scene, except if I set the depth_enable on 0. - but I need depth_enable 1 !!
    I can understand that the @layer seems an alternative for my videoplane to be blended in the scene, but I am not able to blend more than one videoplane.
    I can't understand why the plane have no transparency and how to manage several blurred objects to bring them back right in the gl-scene.
    Hope this is not too confuse. Any help would be appreciated.

    • Jan 10 2012 | 4:00 pm
      I'am currently working with cosm, so Max 5 ...