audio glitches in patch

    Sep 02 2014 | 1:41 pm
    I made an Alvin-Lucier-sitting-in-a-room-like patch. Last week when testing the patch I had some audio glitches. I assume that this was due to wrong programming. Please take a look into my patch and give me some hints what could be done better.

    • Sep 02 2014 | 2:51 pm
      Did you check this topic, it may give you some hints.
    • Sep 02 2014 | 5:20 pm
      Thanks for the answer but I want to know what causes the glitches in my patch so it would be nice if someone could look into my patch..
    • Sep 03 2014 | 12:57 am
      It doesn't seem like the patch is the problem, at least not at first testing (sorry, I didn't have several minutes to let it feed away).
      What are your audio settings? Vector sizes and scheduler settings? Those are what normally cause problems. Which audio interface are you using? that sort of thing.
    • Sep 03 2014 | 8:06 am
      Thanks for testing! These are my settings (using a rme fireface 400..)
    • Sep 04 2014 | 2:35 pm
      any help appreciated.. thanks,