I experience short audio interruptions when I'm editing a patch, like adding or removing objects, while audio is running.
I tried setting the IO vector to minimum (64 samples) and scheduler in overdrive to off, but I still have very short interruptions (though they slightly shortened).
I have this problem when I'm using my external sound card and when I'm using built-in output, so it's not a sound card problem.
Also I don't have this problem in PureData, which is running at a vector size of 64 too.
Is it my computer that is getting too old ? :(
Or is there any other trick that I'm unaware of ?