Audio Responsive Video Patch Question - Model instead of gridshape?
Hi All,
I have a jitter patch which responds to audio (a slightly modified patch from Masato Tsutsui's tutorial), but would like to use my own 3D model (.obj or .dae) as the shape which morphs/responds to incoming audio.
Max Patch
Copy patch and select New From Clipboard in Max.
Patch is here: Any idea how I can make it work with jit.gl.model instead of jit.gl.gridshape?
Thanks so much!
Valentin
Max Patch
Copy patch and select New From Clipboard in Max.
replace the jit.gl.gridshape with a jit.gl.model and change the gl.mesh @draw_mode from the default of "tri_grid" to "triangles"