AUVI objects and matrix

    Aug 30 2010 | 3:04 pm
    I spent some time again to go through the Auvi set of objects. I tried to send from an Auvi object to a matrix but get only strange results. Then I read " "supports: 4 plane char 2 dimensions ONLY"
    How do we prepare the matrix to receive the output from an Auvi object?
    Hello Kurt, is 2 dimensions a fixed limit because of technical reasons or is it a cpu saving decision? Since one can often see that it is 2 dimensional, I wonder what it would look like in 3D?

    • Aug 30 2010 | 6:44 pm
      Hans, yes, most of the Auvi objects handle 2-dimensional 4-plane char matrices ONLY. This was a design decision made to give Auvi its speed in processing ARGB video. It's very unlikely that I will be able to change this, because it would require a rewrite from scratch. -- Kurt
    • Aug 30 2010 | 8:20 pm
      Hello Kurt, thanks once more for your generosity to offer the Auvi set. Maybe only au.fear or au. aura in 3D would be something one would like to see....but I do not know how much work that represents. I am happy with what you gave.
    • Aug 30 2010 | 8:28 pm
      You may be able to decompose a 3d matrix to a series of 2d matrices and then reassemble them to 3d post processing. This can be accomplished with the jit.matrix dstdim attribute, or with jit.scanwrap.