i am doing some final improvements to save cpu cycles in my dsp chain ... So i just found out that the begin~objects used inside my poly~instanciated voice patchers doesn't seem to work. I am using them as described in the reference but if i leave them out i am saving cpu cycles. If i put them back in, cpu load goes up and not as expected --- down ..
Anyone experiencing the same or is the behaving as expected and i missed something?