Having trouble changing the rendering destination of some gl stuff to a jit.matrix. The example patch is included. It is based on the brighlights patch from the jitter recipes.
i have a macbook pro, 2 gb RAM, OSX 10.5
i had it working for a brief time but now it repeatedly does not work.
i just want to be able to cross fade the rendered image with another jit.matrix and play around with processing the image i get from the brightlights patch... e.g. place the rendered image on a gl object, etc.
the error message i get is: jit.gl.texture: error attaching texture to readback mechanism for capture!
attached is the patch.