Im need to connect two macbook with an ethernet cable and wounder which is the best method.
I want to:
:: Computer 1 ::
with my patch with 3D openGL graphics
:: Computer 2 ::
controlling the patch with a controllpanel.
:: Computer 2 will send to computer 1 ::
commands like bangs and messages
:: Computer 1 will send to computer 2 ::
the stream of the graphic so I can see whats going on
Which is the best method?
Ive been looking and reading in the tutorials about UDPsend and receive.
"UDP isn’t the most robust protocol: it does not guarantee that packets will arrive in any order, nor does it provide any means of error or packet loss notification. However, it is a high-speed protocol, often used for networked audio and video content, and happens to be easy to coerce into working with Max messages."
but if I want to make sure everything arrives I should choose TCP
I also had a look on:
jit.net send and receive
which one shall I choose?
jit.net or UDPsend?
or anything else?