Better match object
Dear Cycling forum people!
I've just finished a sweet project. It's an interactive gaming table. It's a digital version of Halli Galli ( a card game ). Some pictures are available on http://www.thomashuster.com/#!projecten/c1t44 ( sorry it's not in english yet! ).
The entire game in run on 4 arduino's and max msp. I got a small problem tho.
I've got 4 numbers that are variables for the lives of each player ( 4 players ). And when 3 of those players are "0" the patch knows, there is a winner !! And the apropriate actions are made!
I'm using [ match 0 0 0 ] to check when 3 players have "0", However this does not work very well!!
Sometimes when there are only 2 players left it already gives the a bang after [ match 0 0 0 ] Does anyone know a better object for this?
thanks in advance! much love, sorry for the bad english!
greetings!
Merci beaucoup monsieur Nicolas Danet!
That was exactly what i was looking for! I used [join 4] to put in a message and voila. It works like a charm!
thanks again!
Bonne journée!
you need to reset [match] with every new input or it might match 3 zeros as a combination of new/previous input.
yes, that seemed to be the problem. but the solution Nicolas gave me works great too.
thanks anyway tho