Blender Modifiers In Jitter
Hi everyone,
I've been studying Max/msp/jitter for the last few months now and I'm looking for any help with finding patches in Jitter which are similar to a few modifiers in Blender. I've included a video link of me using these modifiers with Blender so that people can understand what i mean.
The array modifier, this allows multiple iterations of a 3d model to be made. Another object can also be used to offset position and orientation.
This video shows and array modifier using an invisible cube as the offset and size data for the array itself.
http://www.youtube.com/watch?v=hCXx0WoQMZg
The Displace modifier. This allows the Verts of a mesh to be displaced with a texture file (or black and white heightmap).
This video shows a simple model with a high subdivision a "displace" modifier being used, the "strength" effect and the texture co-ordinates are animated.
https://vimeo.com/35920727
And last but not least the "Dupliverts function". This sets one 3d object on each Vert of another shape.
This video example shows 1 sphere mapped to all the verts on another sphere, the mesh is then displaced with a texture using the "displace" modifier.
https://vimeo.com/34537175
I am still definitely in the learning phase :) If possible any tips on how to achieve the above would be greatly appreciated. If i had the slightest clue on how to do these things in Max then i would first post my own patches and ask for help with them.
any and all help would be truly appreciated !
cheers!
Andro
hi andro.
all of these techniques are doable in jitter, but will require a fairly intermediate knowledge to understand and perfect them at the level demonstrated in the videos you posted.
the objects that you want to get familiar with are jit.gl.multiple, jit.gl.mesh, jit.gen, and the matrixoutput modes of jit.gl objects. additionally, the basic jitter matrix objects (jit.matrix, jit.op, jit.pack, etc).
i've created a patch that shows a basic implementation of each of these three techniques.
give this a look over, study the objects mentioned, and post your questions back to the forum.
I loved your Blender videos Andro! Im slowly trying to learn Jitter and Blender also. Here is one example of a texture->displacement patch.
WOW !! Thank you so much ! Rob, amazing short clear patches that I can study :) I can only hope I get to that level one day.
Mmarko, awesome patch, now i can explore vertex displacement in jitter.
Guys thank you so much ! You made my day.