Blur Problem
Hi all,
I'm creating some spheres in OpenGL using Jit.Gl.Sketch and Jit.Gl.Gridshape, and I'm applying some blur coming from a texture. The problem is in the edges of the jit.window the blur starts to be out of the sphere. I attached a printscreen and the patch.
Thanks in advance
Luis Marques
Max Patch
Copy patch and select New From Clipboard in Max.