Blur Problem

    Jun 05 2013 | 4:27 pm
    Hi all,
    I'm creating some spheres in OpenGL using Jit.Gl.Sketch and Jit.Gl.Gridshape, and I'm applying some blur coming from a texture. The problem is in the edges of the jit.window the blur starts to be out of the sphere. I attached a printscreen and the patch.
    Thanks in advance
    Luis Marques