okay, so I may be losing my marbles completely here, but... how on earth do you blur a float32 matrix?
jit.fastblur is char only, and the closest thing I've found is jit.avg4, which isn't really it either.
My matrix is "mymatrixname 3 float32 100 100", so it's rather small, and I can afford to throw some processing at it, but I *cant* do shaders, since I need this in matrix-land still.
any pointers? I reckon there might be a simple jit.pix hack I could do? I don't mind quirky blurs, either.