I'm busy reading the manual for the software now, and am more interested in the low level programing controls that are possible with Max. Technical support people informed me that cycling 74 supports both a graphical programing environment, and also has a great way to play with the bits and bytes in sound files.
I've been coding software from the ground up, and am interested in the algorithms and math audio engineers are using the design the codes for plugins and externals. So if anyone could provide good off-line books or resources before I buy this software I might have a shot at understanding just what I can do.
I coded a Wav Bmp Convertor in Delphi this week. It is like a hex editor for sound files, that lets you play with the amplitude of the files in photoshop. That's my blackboard for moving forward.
Subjects I'm interested in are vocoders and noise removal. And using my software I've been able to blend different effects together I sampled and modifide with a vocoder. The end product was a little noisy, but I was able to take all of the noise out with a filter.
If I could actually code an algorithm in Max to blend my samples together, and had good noise removal tools. I'm sure my sound would be even better. But I want to be sure I'm able to actually code my own vocoder, and noise removal tools myself from the ground up inside of the cycling 74 software. And write my own program to preform my blending algorithms.
I have a few samples on my webpage of the work I have been doing this week. (http://grimoire.genesismuds.com/)
They sounds like 3 voices in harmony, and not just one robotic vocoder. I attached the file to this message.