BPM Engine


    Apr 20 2006 | 11:38 pm
    Howdy there,
    Is it possible to create a patch that calculates the BPM of an audio file being played from an sfplay~ object in real time (with as frequent a refresh as possible and as accurate as possible)? If so how on earth can it be done? Have been struggling with tempo~ to no avail.
    Help please!
    Ta
    Jay

    • Apr 21 2006 | 6:10 am
      Beat tracking is not the easiest thing to do reliably. Tristan Jehan's
      beat~ does a fairly good job and might be what you're looking for. You
      can find the external here: http://web.media.mit.edu/~tristan/
      Also, a google search or the ever useful maxobjects.com is usually a
      much faster and enlightening path to finding answers to these types of
      questions.
      Hope that helps,
      Danny
    • Apr 26 2006 | 8:33 pm
      Thank you. The beat~ is too unreliable, so it'll have to come down to skill.
      Cheers again.