BPM Engine

    Apr 20 2006 | 11:38 pm
    Howdy there,
    Is it possible to create a patch that calculates the BPM of an audio file being played from an sfplay~ object in real time (with as frequent a refresh as possible and as accurate as possible)? If so how on earth can it be done? Have been struggling with tempo~ to no avail.
    Help please!

    • Apr 21 2006 | 6:10 am
      Beat tracking is not the easiest thing to do reliably. Tristan Jehan's beat~ does a fairly good job and might be what you're looking for. You can find the external here: http://web.media.mit.edu/~tristan/
      Also, a google search or the ever useful maxobjects.com is usually a much faster and enlightening path to finding answers to these types of questions.
      Hope that helps, Danny
    • Apr 26 2006 | 8:33 pm
      Thank you. The beat~ is too unreliable, so it'll have to come down to skill.
      Cheers again.